Tuesday, November 14, 2017

Book Review: The Arrows of Hercules

Although I have spent the last month switching from game to game in the Five Nights at Freddy's series, in my off time I've been enjoying a number of books from all sorts of genres, including todays little voyage to Ancient Greece in L. Sprague de Camp's 1965 novel The Arrows of Hercules.

The novel focuses on an engineer named Zopyros who creates early siege weapons for Dionysius of Syracuse.  The story is full of all sorts of derring do, and from my own experience in fantasy fiction felt an awful lot like a Dungeons & Dragons campaign, including the four random fellows of different backgrounds and temperaments who decide to team up for no reason and seek their fortunes.

A lot of the fun of the novel for me was in the way that de Camp relates Zopyros's work to our modern tech-focused world - wherein he has been hired by someone to do a job no one has ever done before and instead of simply spending his time working on his concepts, he ends up spending an awful lot of it dealing with professional rivals and coworkers hellbent on undermining his efforts.

The novel was a lot of fun and following Manfredi's Tyrant, which focused on Dionysius himself, this was a great way to get a man-on-the-ground feel for how one city state dealt with the aftermath of the Peloponnesian war.

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